
Idle clicker game with a percentage based math inside. Compound percent is used for all calculations. Slow start, exponential growth and lots of fun!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
This felt rather underwhelming. Everything snowballed so quickly at a point, that I jumped from prestige 4 right to the endgame to finish out the entirety of the game. I wouldn't say it's too bad as far as Idle/Clicker games goes, but it could simply have been better
A bit of mix felling since it cost money for something so basic when they are free ones. However, it's still very cheap and the main reason why I bough this one to play over free ones: presentation. I just want a simple and calming game. All the others are a joke or similar visual elements. While I loved cookie clickers. it added to many mini games that it ruined the game's atmosphere, and of course, not touching said mini games: you waste days to get to the same amount ... and of course, in those days, you could have had even further... but then you need to actively play the mini game... yep, I think you understand why I said, I just want a simple and relaxing idle + clicking game. Even if you don't click at all, once you hit a few M, spend them on prestige and the numbers will jump so much you will see change letters. If you have interest invested, you will soon reach infinite.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
돈 주고 살만한 퀄리티는 아닙니다. 비슷한 여타 아이들 게임보다 게임성이 있는 것도 아니고 지루함 그 자체입니다.
Boring upgrades. Linear with not much to chose. not buying upgrades after the first few lvls is faster then getting more. after about 40 mins the money i spend on idle upgrades is still not even if u look at the stats screen. music and style looks nice. still refunded
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $503 | 26 | 35% | $0.99 | |
| $495 | 8 | 12% | $1.99 | |
| $3.1K | 13 | 31% | $6.99 | |
| $2K | 14 | 21% | $4.99 | |
| $417 | 16 | 31% | $0.99 | |
| $364 | 14 | 79% | $0.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $325 | 50 | 68% | $0.49 | |
| $368 | 57 | 88% | $0.49 | |
| $384 | 66 | 89% | $0.49 | |
| $387 | 61 | 87% | $0.99 | |
| $393 | 51 | 67% | $0.54 | |
| $410 | 64 | 62% | $0.49 |