
Ready for a wild trip of psychedelic sights and sounds? 0°N 0°W is a chill, first-person walking sim for everyone, where each run is a fresh adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 25 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

You find yourself stranded in a deserted town. Step through its lone neon doorway and tumble into a shifting web of dream backrooms: no combat, no quests, just pure free form exploration!
100+ Surreal Worlds to Explore: neon cities, liquid forests, glitchy voids, and more.
Paths That Rearrange: doors reshuffle every run, so no two journeys are alike.
Totally Chill: zero pressure, timers, or enemies; wander at your own pace and headspace.
Open from the Start: go anywhere, in any order; curiosity is your only map.
Evolving Spaces: some worlds morph over time or when revisiting.
Ambient Soundscapes: immersive audio crafted to match each realm.
Solo Dev passion Project: made with love, there's some minor bugs and missing conventional features. It's just an endless backrooms to explore.
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lush sensory discovery.
I'm back in the building again
Story: 0 Gameplay: 0 Substances abused during the development of this game: YES Hell: yeah
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +15 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a great addition to the Door Type Genre!! Where is my car?
color
Трип
Not for me, I'm afraid, and not because I don't enjoy some "walking simulators" or whatever you may want to call them, games where you can just enjoy the visuals and a story. The latter is not even present here, so what is left is wandering through strings of surreal, psychedelic environments (the title itself seems to be a reference to aimlessness). And while some of them look really nice and worth spending a few minutes in, many others feel just like throwing some geometric shapes, some visual effects, the more eye-searing the better, and calling it a day. At least it's not one of those games that artificially limit your walking speed; you can in fact run and blitz through and, unfortunately, it didn't take long for me to come to that as the visual novelty wears off quickly - if it's not one of those environments that just look bad - and look for the out-of-bounds that should trigger the next map. Until I wasn't even curious about checking the next map.
i love watching the world slowly warp and twist, love that basically every angle feels like new glitch art. unfortunately the environments can feel a liiiitle samey, because they often have the same sorts of broken polygon looks and filters, but it's still enjoyable to wander. also, 5 gigs is kind of a lot. but this game is cool
10/10 аПкУрИнЫх СоСеДов
Its difficult to explain why i keep starting this game again and again, usually with at least 5 months in between. It reminds me a lot about a dream i had as a kid. I like to wander around the szenes and thinking i might be the first person to acutally see this. Not the room, but exaclty this combination. There is a peacefullness to it, To the "chatter" of the city or to the desert. I like the framing of the game, because it is how i interact with it. Like it is a stop in a bigger journey, a brief respite. Like a movie where you know that the szenes are created choreographed, for your enjoyment. but where you suspend yourself anyway.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $25.7K | 122 | 97% | $11.99 | |
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